007 First Light: Stealth, Combat & Gadgets
Mission context
007 First Light mixes campaign routes, gadget problem-solving, safe codes, and mission blockers. This page keeps the quick answer tied to the in-game location so you can jump back into the route without losing context.
Stealth first
The Hitman DNA is clear: staying unseen is usually the safest, most flexible option. Watch patrol routes, use distractions to isolate targets, and take down enemies quietly to thin a room before anyone notices. Line of sight and timing matter more than raw aim.
Gadgets create the openings
Gadgets are how you bend a scene to your advantage — distracting guards, disabling tech, and opening routes that aren't obvious. Treat them as your first response, not a last resort. Pre-order owners also start with the Gleaming Pack of gadget cosmetics, but the underlying tools are the same for everyone.
When the plan breaks: direct action
If you're spotted, the game leans into Bond-style action: hand-to-hand combat, gunplay, and set pieces. Don't freeze — break line of sight, use cover, and reposition. A gadget that creates distance or a distraction can turn a firefight back into a stealth opportunity.
Switching approaches mid-mission
The strongest runs aren't purely stealth or purely loud — they flow between modes. Open quietly to thin numbers, escalate only when forced, then de-escalate back to stealth once the heat dies down. New players should start cautious; see our beginner tips to build the habit.
Frequently asked questions
Can you play 007 First Light fully stealth? +
Does 007 First Light have hand-to-hand combat? +
Sources checked 2026-05-29: Wikipedia — 007 First Light , PlayStation Store — 007 First Light .